The upcoming Dead Space remake’s iconic Plasma Cutter has been faithfully recreated, according to developer EA Motive. In an interview with IGN for the magazine’s month-long coverage of the game, the studio claims that the Plasma Cutter is “excellent as it is.”
Who would like to modify the plasma cutter? Roman Campos-Oriola, the creative director, claims that it is fine as is. “I’m kind of kidding, but that’s exactly how we developed that weapon,” the speaker said.
Campos-Oriola continues by describing how the weapon has grown to be so recognizable that it is inextricably linked to the Dead Space series. The weaponry has nevertheless undergone some adjustments from the studio, though, to feel more contemporary. These minor updates are discernible if you pay close attention to the weapon.
“We had to go back to the drawing board,” Campos-Oriola said. “With the visual fidelity, both in terms of graphics but also in some of [the] animations that we have today, we had to go much more in detail […] on how that thing works. What is each piece? What are those little elements doing? Whether or not we’re using that afterward in-game, we had to define how that thing would move and behave if it was a real tool.”
Other changes to the Plasma Cutter revolve around the new upgraded system. Each of the weapons in the upcoming remake will feature an upgrade part that attaches to the weapon in question as a new physical part. Essentially, it brings a system similar to what was seen in Dead Space 2 to the first game.
“One thing we’ve been bringing from Dead Space 2and expanding a little bit on is the concept of special upgrades,” says Campos-Oriola. “So those upgrade nodes have a broader impact on the weapon. So one of those upgrades [came] straight from DS2. It’s the fact that when you shoot with the Plasma Cutter if you have that upgrade, the limb of the enemy that you shoot at is going to catch fire. And so it’s going to burn the flesh and do a bit more damage. So we made some adjustments or improvements like that.”
Campos-Oriola goes on to talk about changes made to other weapons in Dead Space. The Pulse Rifle, for example, now features a proximity mine launcher as the alternate fire, similar to the grenade launcher from the Dead Space 2 Pulse Rifle.
“We keep, for most of the weapons, the primary fire [the same] because they’re iconic and they serve different functions in terms of the way you fight enemies,” says game director Eric Baptist. “But we [found] out that there [was] something we could push even more to give more tools for the player to do some crowd control with enemies. And we wanted to give a unique value for each weapon.”
One of the biggest changes being made is undoubtedly the Force Gun. Originally a weapon used for just pushing enemies away, the Force Gun can now create a gravity well that pulls enemies to its center. While it deals no direct damage, the ability to group enemies for a more devastating attack from another gun will likely come in quite handy.
“What is super interesting is that you can combine [the gravity well] with all other weapons,” says Baptist. “So with the primary fire of the Force Gun itself, or with the trap of the Line Gun. So you can have fun [placing] your trap, attracting the enemy onto this place [with the gravity well] , and putting them together with the proximity mine of the Pulse Rifle. The idea was to create new tools to be able to play with enemies and create new strategies.”
The changes to these weapons now also go hand in hand with the new peeling system in the Dead Space remake. Essentially, the skin from enemies starts peeling in response to taking hits from the player’s various weapons.
“Now when you shoot with the Force Gun, the same slasher falls on his ass, stands up, and now he is skinny because all the skin, all the fat, all the muscle is gone,” says Campos-Oriola. “There’s almost just the skeleton left on that guy, and you’re like, ‘Yeah, pretty sure he is about to die.’ Where it’s become even more useful is that it’s a great weapon to combine with another, because now with just one shot of the Plasma Cutter you will be able to cut that limb. After all, the bones are [revealed] .”
The remake of Dead Space is slated for release on January 27 and will be coming to PC, PS5, and Xbox Series X/S.
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